Iryna Yarovets

Client

Sparki

The Role

Brand & Product Designer

Overview

The Problem

Creative work generates a constant flow of small, unfinished thoughts. Most tools are built to store them, not to engage with them. What we capture is rarely what we rediscover.

The Intention

To design a space that supports the emergence of ideas rather than the management of information.

The Result

A working concept and interactive prototype exploring AI-assisted idea connection - from wireframes to a full interface system with app and watch touchpoints.

Sparki running on a watch face, worn on a wrist

Before it had a name

Great ideas often start messy.
These low-fidelity wireframes helped shape the way Sparki thinks: gently, intuitively, and without pressure.

Not every thought needs a plan. Some just need a place to land
- and someone (or something)
quiet enough to notice when
it means something.

A hand holding a phone showing the Sparki welcome screen

Every idea matters.

The Sparki stars view, showing ideas as floating coloured spheres
  • Sparki suggesting a connection between saved sparks
  • Sparki splash screen with the mark on a gradient
  • A constellation of related sparks around a central idea

This project reflects an exploration of how early product experiences can feel less like tools and more like environments for thinking — where interaction, metaphor, and understanding evolve together.

You don’t write ideas. You discover them.